Python 3
Anki 2.1 requires Python 3 or later. After installing Python 3 on your machine, you can use the 2to3 tool to automatically convert your existing scripts to Python 3 code on a folder by folder basis, like:Qt5 / PyQt5
The syntax for connecting signals and slots has changed in PyQt5. Recent PyQt4 versions support the new syntax as well, so the same syntax can be used for both Anki 2.0 and 2.1 add-ons. More info is available at http://pyqt.sourceforge.net/Docs/PyQt4/new_style_signals_slots.html One add-on author reported that the following tool was useful to automatically convert the code: https://github.com/rferrazz/pyqt4topyqt5 The Qt modules are in ‘PyQt5’ instead of ‘PyQt4’. You can do a conditional import, but an easier way is to import from aqt.qt - egSingle .py add-ons need their own folder
Each add-on is now stored in its own folder. If your add-on was previously calleddemo.py, you’ll need to create a demo folder with
an __init__.py file.
If you don’t care about 2.0 compatibility, you can just rename demo.py
to demo/__init__.py.
If you plan to support 2.0 with the same file, you can copy your
original file into the folder (demo.py → demo/demo.py), and then
import it relatively by adding the following to demo/__init__.py:
Folders are deleted when upgrading
When an add-on is upgraded, all files in the add-on folder are deleted. The only exception is the special user_files folder. If your add-on requires more than simple key/value configuration, make sure you store the associated files in the user_files folder, or they will be lost on upgrade.Supporting both 2.0 and 2.1 in one codebase
Most Python 3 code will run on Python 2 as well, so it is possible to update your add-ons in such a way that they run on both Anki 2.0 and 2.1. Whether this is worth it depends on the changes you need to make. Most add-ons that affect the scheduler should require only minor changes to work on 2.1. Add-ons that alter the behaviour of the reviewer, browser or editor may require more work. The most difficult part is the change from the unsupported QtWebKit to QtWebEngine. If you do any non-trivial work with webviews, some work will be required to port your code to Anki 2.1, and you may find it difficult to support both Anki versions in the one codebase. If you find your add-on runs without modification, or requires only minor changes, you may find it easiest to add some if statements to your code and upload the same file for both 2.0.x and 2.1.x. If your add-on requires more significant changes, you may find it easier to stop providing updates for 2.0.x, or to maintain separate files for the two Anki versions.Webview Changes
Qt 5 has dropped WebKit in favour of the Chromium-based WebEngine, so Anki’s webviews are now using WebEngine. Of note:- You can now debug the webviews using an external Chrome instance, by setting the env var QTWEBENGINE_REMOTE_DEBUGGING to 8080 prior to starting Anki, then surfing to localhost:8080 in Chrome.
- WebEngine uses a different method of communicating back to Python. AnkiWebView() is a wrapper for webviews which provides a pycmd(str) function in Javascript which will call the ankiwebview’s onBridgeCmd(str) method. Various parts of Anki’s UI like reviewer.py and deckbrowser.py have had to be modified to use this.
- Javascript is evaluated asynchronously, so if you need the result of a JS expression you can use ankiwebview’s evalWithCallback().
- As a result of this asynchronous behaviour, editor.saveNow() now requires a callback. If your add-on performs actions in the browser, you likely need to call editor.saveNow() first and then run the rest of your code in the callback. Calls to .onSearch() will need to be changed to .search()/.onSearchActivated() as well. See the browser’s .deleteNotes() for an example.
- Various operations that were supported by WebKit like setScrollPosition() now need to be implemented in javascript.
- Page actions like mw.web.triggerPageAction(QWebEnginePage.Copy) are also asynchronous, and need to be rewritten to use javascript or a delay.
- WebEngine doesn’t provide a keyPressEvent() like WebKit did, so the code that catches shortcuts not attached to a menu or button has had to be changed. setStateShortcuts() fires a hook that can be used to adjust the shortcuts for a given state.